3 of those at max BAB. 5/18/14/12/9/19 if not. Deals tons of damage and controls everything from level 3 pretty much. Use Gather Power to reduce the burn. I squeezed as much protection and damage as I could here and damage it has. Pretty solid. Grease and Web will help you solving early-game. Yes, totally. For the "Noble Assassin" build, it's impossible to take "Double Debilitation" at leve 17. Quickened true strikes and vanishes are good, but rods can fill the role just as fine. Can make use of CE helm early-game. Won’t break any records in terms of AC or Damage, but is solid enough on both fronts. Most enemies will never hit you unless you are paralyzed or otherwise denied dex/dodge bonus to armor. Out of all our elements water was the easiest to shift to 15. Now bad news are it takes time to get to dragon forms. Has self-sustainable shield(with extend rods) and 60m mutagen that should be enough to clear most maps. Extra attack per round goes a long way. ✝Keep at least one at all times. Thanks for the guide. We’re mostly a tanky boy with a pet for now. In the Aldori investigator build at level 9 we can't take Shatter Defenses because Dazzling Display is needed to take it, I suggest Combat Reflexes because we don't have a good Dex or the lv 10 in Aldori Defender feat to do opportunity attack when we are attacked. What ac are we looking at for the dex scion? Ekundayo can be multiclassed but is best played as a Ranger due to Archery Combat Style and his Dog companion that scales with Ranger levels. We technically could start with water(cold) for ele blast and tankiness early but we'd run into problems with late fire. Dude’s gotta die.). Generally it means we just got a lot better at actually killing things. ✝You can drop it by 2 and get 9 cha for more balanced stats that you want because reasons. I have played as dex monk ane Aldori Duellist both were very good. You should start shifting the moment you get leopard. I opted for beast shape to get you going sooner. I built the blind run scion: Made level 2 and can't cast anything because INT is too low for level 1 spells. Dragonkind III (Heightened) lvl 9, Mobility 3, Trickery Max, Persuasion (max), Perception (max), Stealth 1, Use Magic Device (spare), Monk Robes, best Elven Curve Blade you can find, +Stat Items, +AC items, Rogue - Finesse Training: Elven Curve Blade, Eldritch Knight - Improved Critical: Elven Curve Blade, Eldritch Knight - Greater Weapon Focus: Elven Curve Blade, Eldritch Knight - Weapon Specialization: Elven Curve Blade, Color Spray✝, Mage Armor✝, Shield✝✝, Enlarge Person✝✝, Reduce Person✝✝, True Strike, Vanish✝✝, Shocking Grasp, Mirror Image, Web✝, Glitterdust, Sense Vitals, Scorching Ray✝✝, +Stat Spells, Displacement, Haste✝✝, Heroism, Vampiric Touch, Resist energy (Communal)✝✝, Dispel Magic, Animate Dead, Greater Invisibility, Dimension Door, Protection from Energy (Communal), Transformation, Heroism (Greater), Dispel Magic (Greater), Elemental Assessor, Mobility 3, Knowledge: Arcana 5, Persuasion (Max), Greataxe (Vanquisher), Monk Robes, +Stat gear, Absolver cloak, Ring of Circumstances, Dreamer ring, Opportunist’s boots, Armor Bracers, Quicken Rod, Wind Breath or Riversong Amulet, Monk - Martial Weapons // Dodge // Crane Wing, Dragon Disciple - Outflank // Power Attack, Eldritch Knight - Improved Critical: Greataxe, Eldritch Knight - Greater Weapon Focus: Greataxe, Shield, True Strike, Enlarge Person, Corrosive Touch, Magic Missile, Haste, Rage, Resist Energy(Communal), Vampiric Touch, Greater Invisibility, Animate Dead, Dimension Door, Protection From Energy (Communal), Legendary Proportions, Waves of Exhaustion, Firebrand. With the assistance of buffs and outflank you will hit reasonably well. ✝Or power attack+dreadful carnage. Thanks. Question about the first build, wouldnt a single level of vivisectionist be worth the loss of another magus level? ✝Your tools for solving early-game✝✝Easy to find/buy scrolls. What's the correct starting attributes would be? Character builds in Pathfinder: Kingmaker are virtually infinite, with countless customization options and variations available to all, allowing you to make just about anything you can think of that would fit into a fantasy universe. Aldori Swords are pretty mediocre and it would be totally insane if we could get our hands on a longsword instead, but we compensate with huge str bonuses and some sneak dice. I picked a bit of utility here and there, but it’s not even comparable to conjuration sorc in that regard. Only reason we really picked up the weapon focus is access to dazzling/dreadful/shatter. Likes having an alchemist in the party for shield spell. Menu. A few words about spells. January 30, 2021. Trickery if you want to abuse not sharing exp for skill checks. Deals good damage and x4 crits. Your controller with some damage attached for late-game. Lots of AB, lots of bites good damage, loads of AoO’s and so on. Ah, I Imagine it is for the extra duration. Ha! I enjoy playing with the duellist. will cost you skill points. Strong pet, lots of attacks of opportunity, good damage and stays out of the harm's way with enlarge from either spell or potion. Never mind. ✝We are kinda fine with whatever lawful, but it’s far more beneficial for Deliverer. True strikes will help you land the 1st hit if that will become a problem. A variation of trip vivisectionist. Let me introduce you to Deadly Earth. Falcata (Lion’s claw), Magus - Chosen Weapon: Falcata✝ // Accomplished Sneak Attacker, Magus - Dazzling Display // Arcane Accuracy, Magus - Improved Critical: Falcata // Bane Blade, Magus - Weapon Specialization: Falcata // Greater Weapon Specialization: Falcata, Shield, Shocking Grasp, True Strike, Grease, Vanish, Corrosive Touch, Mirror Image, Glitterdust, Blur, Frigid Touch, Stat Spells, Greater Invisibility, Dimension Door, Stoneskin, Perception or Knowledge: World, Use magic Device (spare), Kukris from Nok-Nok Quests, Monk Robes, +Stat gear, +AC gear, Alkali Gloves, Rogue - Accomplished Sneak Attacker // Finesse Training: Kukri, Rogue - Outflank // Combat Trick > Improved Two-Weapon Fighting, Rogue - Weapon Focus: Kukri // Combat Trick > Dazzling display, Rogue - Shatter Defenses // Combat Trick > Improved Critical: Kukri, Alchemist - Greater Two-Weapon Fighting // Crippling Strike, Alchemist - Critical Focus // Combat Trick > Double Slice, Rogue - Staggering Critical // Double Debilitation, Persuasion or Athletics. There is a two-handed bastard sword you can get during the game. Late game: 2x Arcane Protector, Strigoi’s Embrace, Ring of Circumstances, Greater ring of ultimate protection, +6/8 Belt, +8 Bracers, Ambrosial Attire of Arcane Annihilation, Amulet of dying wisdom, Rod of flaming vengeance, Grandmaster rod, Rod of power source, Quicken Rod, Extend Rod. Pathfinder is a tabletop RPG based off of the 3.5 Ruleset of Dungeons and Dragons. 52 when enlarged. This build is current to November 19, 2019. Could've used armor instead of Monk goodies, but there is no point in it. If we get focused we will die flat-footed or not. Specially the aldori duellist and aldori investigator is both lore friendly and handy in fight. It says 5 sorc 14 DD but on the level up guide its 15 sorc 4 DD im confused. Of the many classes and archetypes found in the game, magic is present in two-thirds of them in some form, be it casting divine spells or harnessing raw magical energy. Turn off spellstrike when you don't use touch spells(which is going to be pretty much always past midgame) to get 1.5 damage mod. Thanks for the help. I’m stuck on one thing regarding the Dex Scion build: how to get the Draconic bloodline. Paladin is skipped. followed your Aldori Duelist path - did not get Swordlord option at lvl 6... commentpls. Most of these builds do require some metagame knowledge for them to really click into place. Pretty RP-friendly. But I have to dip into lawful alignment. Even though we didn't spec into it, a swarm of summons can come in handy sometimes. It also allows you to use those RTA ki powers for fun. Fire eruption with low gather is a nice source of ranged damage. You get at least some of it back. isnt point blank shot importantend for early game or am i missing something how to play a the early levels ? They are either your get-out-of-jail-free cards, or additional damage per round. Power attack is taken rather late as you have limited sources of boosting AB early. So we just sit there with 'gather power low' on and poke enemies to the face. Domains … Ekundayo comes with big modifiers to STR and DEX. Well, it would work if take dual-talent; however, that will take away extra feat and unable to get 3rd feat at level 1 so something needs to be fixed, either less feat or starting attributes changed to correct values. Has quite a lot of attacks. ✝Can also be longsword or whatever 1h you fancy. Has a pet to carry his stuff. cheers. Damage from Touch Spells, Ability to skip Crit in favor of keen weapon Arcane Weapon additional property. ✝Technically it can be any Lawful, but there are certain monk robes we are interested in. Good Mercys to take: Fatigued, Exhausted, Blinded, Paralyzed. Pretty much the same total control but in huge AoE. I am quite inexperienced in this type of game, and I am hoping if anyone can provide some easy build for beginners. AC items. Dazzling is taken so he doesn't just stand there after initial control spells are fired. It'll be fine. Scimitars are a viable alternative. We don't need weapons. Looking through the feat I realized it has to be slashing graze that does it. The downside is that she won’t hit very hard with her attacks, but that is not what Valerie is here for. I opted for wings to help the AC ramp. We could've started with fire and all would be almost gucci, but unless we took precise shot we'd be stuck wasting half out time gathering and running. In this build I introduce "the God Crusher," my Monk build specifically to prove everyone wrong that monks and non caster classes are all weak. Can anything be done to it. I'm a real greenhorn, when it comes to D&D/Pathfinder Games. Takes classes and skills royal investigator(or a very nosy baron) could pick up in his career. Imp. For stats im planning to put like str - 7 Has to rely on another alchemist or wands for shield before 14-15. I am hoping to play as pure fighter and I am uncertain how I should build my character. Falcions are nice too. He hasn't responded when I've asked questions so unfortunately there's not much I can fix about these builds unless someone tells me exactly what to change and where. Also Trip Vivesectionist you start a sentence but don't finish it. This is a little hidden and not so easy to find. Dazzling that works once a blue moon or d6 DoT that doesn't really matter.✝✝Hare would be a valid alternative, but initiative doesn’t really matter for this one. Turn off fighting defensively while in beast form. We get most of our damage from STR stacking. I kinda wanted another focus, like enchantment of something with cc or disables. ✝Optional. You also have Pounce with a smilodon form, and more than enough AC to take a charge, so you won’t waste time running around. Seize the Moment can't be replaced so easily - you decide. Borrow Tartuccio’s Crossbow for a bit. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews ... Let me see if i understand. Fire only with elemental / fire. Pathfinder: Kingmaker is no exception, with 11 out of the 16 classes having access to magic in some form or … Use crossbow till lvl 5. Also would what? you get enough saves from items and priest can give you cha saves anyway. Monk - Weapon Focus: Quarterstaff // Dodge, Fighter - Combat Reflexes // Intimidating Prowess, Fighter - Weapon Specialization: Quarterstaff // Improved Critical: Quarterstaff. I did add a note about Dreadful Carnage (thanks for that). Heighten all your CC spells. You need dem wings. Can be your Athletics character, Glaive early on, then best 2h weapon you can get, 2h Bastard Sword when you get it. Hi nice guide. Weapon Specializations are skipped due to feat shortage. At any time you can have six characters in your party including the protagonist. Automatic dazzle from level 14 and he’s good at it too. With the basic Fighter done, let’s take a look at the archetypes in Pathfinder: Kingmaker for a brief moment. 8 attacks/4 at max BAB with extra attack ki power. Removed the "also would" part (it was like this in the original post as well). Paladin is there to fix your saves and to provide extra AB/AC/Damage against bosses/tough foes. +Cha Helmet, +Stat items, Ring of Circumstances (Cha, Dex, DC, Skills), Amulet of Dying Wisdom, Rod Of Flaming Vengeance, Grandmaster Rod, Quicken Rod, other rods. ✝Doesn't matter much which infusion we take here. I n this Pathfinder Kingmaker Guide we are going to take a look at Octavia.She is a Wizard that we are going to turn into an Arcane Trickster, which is a very powerful Prestige Class.Octavia’s Arcane Trickster is a multiclass build that can seem complicated on first look, but is easy to use and naturally progress due to dealing massive damage. Slayer - Two-Weapon Fighting(+2 dex item) // Combat Trick > Crane Wing, Slayer - Outflank // Menacing > Intimidating Prowess, Slayer - Improved Two-Weapon Fighting (+4 Dex item✝) // Menacing > Shatter Defenses, Bard - Greater Two-Weapon Fighting(+6 Dex item)* // Crippling Strikes, Dragon Disciple - Double Slice // Blindfight, Slayer - Accomplished Sneak Attacker // Menacing > Dreadful Carnage, Persuasion, Mobility 3, Athletics 1, Stealth 1, Monk - Dodge // Weapon Focus: Claw // Crane Style, Magic Fang, Acid Maw, Faerie Fire, Longstrider, Aspect of the Bear, Barkskin, Natural Rhythm, Cat’s Grace, Bull’s Strength, Magic Fang (Greater), Mirror Image, Spike Growth, Resist Energy (Communal), Thorn Body, Echolocation, Displacement, Protection from Energy (Communal), Aspect of the Wolf, Geniekind, Greater Invisibility, Summon Nature’s Ally VI, Cure Light Wounds (Mass), Vanish (4), Mirror Image (6), Displacement (8), Greater Invisibility (10), Heroism (Greater) (14), Mobility 4, Trickery (Max), Knowledge: Arcana 4, Persuasion 1. These stats would need to be adjusted for a custom NPC, since they get fewer stats than a main character. A subreddit for all things involving Pathfinder Kingmaker made by Owlcat Games. ✝Pick him the moment you shift to LG✝✝Pick whatever god you fancy. Will targeting spells are not the most important. ✝Put at 1 in persuasion at character creation, finish arcana and mobility, then persuasion again. Sometimes, abilities are listed on the wrong level. This build is current to October 8, 2019. Main two forms you want are bear and smilodon. There you have it. +4Wing=76 melee AC. Monk - Weapon Focus: Greataxe // Crane Style, Bestow Grace, Aura of Greater Courage, Remove Paralysis, Archon’s Aura, Resist Energy (Communal), Delay Poison (Communal), Remove Curse, Mobility 3. Some Tips and Tricks for your Sorcerer Build. Cause we needed to multiclass and had no spare feats for extra channel anyways. Is that the correct one or is daconic / red or something else meant? Early-game anti-suffer advice:Take Tartuccio’s Crossbow and make him use cantrips in the prologue. It gets significantly better later as we’d be able to finally cast in the shapeshift at 13 and as such can cast magic fangs on ourselves. Build Summary It’s cheesy and it works. Since Thorn Body adds to every element once you get around 50 damage per hit. Things are not free in life, though. There's red, gold or brass but not fire. Can hit bosses due to Smite. Especially low one is a godsend (it’s not like we plan to move much anyways). Shatter and arcane accuracy will take care of things. Important Alchemist Spells: Shield, Lesser Restoration. Am I missing something? With this Build you want to add every Attribute Point to DEX to increase your chance to hit, which will otherwise be reduced due to the Deadly Aim and Rapid Shotabilities. Dragon Forms allow you to cast. Electricity is nice for shocking grasp but there are too many resistant enemies later on. Will have good AC throughout the game. Persuasion (Max), Perception (Max), Mobility 3. First of all you really-really would love alchemist in the party. Bonjour,Je cherche un build bien détaillé d'un excellent tank svp !Merci - Topic Meilleur build Tank du 22-10-2020 13:48:53 sur les forums de jeuxvideo.com. +Cha helmet // +Str+Dex+Con gear. This build is current to October 27, 2018. If seeking insight on how to build a character yourself, check out this page; if looking specifically for Unfair-viable builds, see the Unfair guide. Note Rod of flaming vengeance activation is just a regular Maximize rod. I'll make an edit shortly. Some sneak damage, tolerable weapon damage, 30m mutagen, decent amount of AoO’s. ✝Optional. Amiri the Barbarian is a medium-armor DPS build for Pathfinder: Kingmaker that will rage through the battlefield and annihilate those in her path. They are MAD and don’t offer any meaningful paybacks for it. Will be easy with Shatter. I always hated melee mage but it's become my new favorite class. If you want help, inspiration to make your good build great (all provided here are min/maxed), or just a new idea you might not have thought of otherwise, this is your one stop shop. ✝Not really important, but a bit of a buffer is handy. Pretty much needs a decent scimitar (which a plenty) and a mithral armor to function. Good AB boost between reckless stance and barbarian rage. Each class gets three archetypes that change or replace … The use of magic is a popular mechanical choice in the Pathfinder RPG. The builds shown here are great in practice. Most of them are current to about June 2019, some newer. Use metamagic rods extensively. ✝Will require Delay Poison(Communal) from your cleric, but otherwise is a potent tool to kill enemies faster✝✝Or any other spell - you will use those slots for transformation anyways. Doesn't matter, really.✝✝✝✝Optional. It doesn't even appear in the list of unavailable talents. The Pathfinder: Kingmaker guide includes a full walkthrough of the game’s main campaign, including various side quests, companion quests and strategies. In your "Dex Scion" build you have high dex and Weapon finesse to get the dex mod on your attack rolls. Aasimar is still numerically superior and doesn't need to turn on Fighting Defensively to get his bonuses. Pit/grease/vinetrap for reflex, Stinking Cloud for Fortitude, Chains of Light for Will. Has decent persuasion, so if you want to go for lvl 20 through Per checks - he can do it. Especially if you don't have someone with a lot of free time to dazzle. No fun allowed. Archaeologist is taken for access to Slashing/Fencing Grace by lvl3. With legendary proportions on doesn’t need Gyronna to reach 70AC for unfair. Level 10 We get eruption and bowling makes a swift comeback. Composite Longbow for these reasons is the best weapon for him since it adds STR modifier to damage and DEX modifier to attack roll. I am running this build on one of mercenaries so I will go for dodge on lvl9 and toughness on level 10 what allows me to go for Stalwart Defender on lvl 12 (lvl 20 will be fighter)... FYI, a lot of InEffect's builds/comments are rather spurious and based on theorycrafting exercises, not actual game tested or based on experience. It easily does 700+ damage per round. ✝If you have Varnhold DLC. Good AC throughout the game. Has sensei so you can drop a bard if you want to. +Stat Items, Inner Demon Rings, Opportunist’s Boots, Barbarian - Exotic Weapon Proficiency: Bastard Sword // Weapon Focus: Bastard Sword, Barbarian - Power Attack // Damage Reduction, Barbarian - Intimidating Prowess // Damage Reduction, Barbarian - Improved Critical: Bastard Sword, Fighter - Extra Rage Power: Damage Reduction // Cleaving Finish, Knowledge: Arcana 5, Mobility 3, Persuasion✝. Turn off power attack for your pet. 2xArcane protector in A2(one at the bandit camp at the bridge and the other on Bartho. 7/19/14/14/7/18 stats for those. Mutagens. Persuasion. Nothing can be done about that - no spare feats left. Then you also get creeping doom that does roughly the same automatically - keeping one of those ready is a good idea. Just like every pet user ever loves himself at least an alchemist to buff AC of his doggo. More than that, however, a sinister, primordial force has her own interests in the Stolen Lands, and a desire to see new rulers rise… and fall. In our full Pathfinder: Kingmaker class guide below, we break down each main class, as well as the three alternate class archetypes that swap out key features for more customization. In our full Pathfinder: Kingmaker class guide below, we break down each main class, as well as the three alternate class archetypes that swap out key features for more customization. Thug is there to Frighten enemies, add more sneak dice, evasion and uncanny dodge in one neat package. Vampiric touch is taken to be used with reach metamagic rod to give you something with damage at lvl3. Gather power+bowling+magma eruption is both damage and control - slightly burning yourself for it is not that bad of a price to pay. When you get one amazing two-handed bastard sword from killing another barbarian in story mission - switch to that. Afaik the highest damage melee build in the game is the trip vivi. Bard that can actually dish out some decent damage. how do you actually apply it though? Good AB from different sources. Some Persuasion and/or CMD bonuses would be welcome. It's just due to how itemization works. Don't forget that overflow will compensate you some of the stats you burned the same rule of Con>Dex Applies there. But it still stacks on top of Deadly earth for double the damage. Very simple and abusive build fit for unfair. There are twelve companions in Pathfinder: Kingmaker. The "final build" portion above lists ES. October 7, 2018 0 … Pathfinder: Kingmaker Walkthrough and Guide, But what about Dragons!? Sneak attacks works on ray spells no problem. I am searching for a good chaotic fighter build 2h or 1h. Pathfinder and D&D 3.5 vet and DM with a pretty extensive knowledge of the baseline mechanics behind the game and how to abuse them. However, we are going to use the combat maneuver Trip in a … Or when you get some nice two-hander you want to use. Improved initiative is an option. Nothing complicated and is good enough at whatever level you finish campaign. Buff. Dex Scion is amazing too. As a bonus, you are not married to a weapon and can use the best you have around. Respec at the tavern and get Perception to 3 before level 6 (consider it another main skill). There is a bear form scimitar in the game. Don’t jump on greataxes just because you’ve got a feat. we already want some Wis for the inquisitor spells and it would never reach anything approximating good AC. Only really important ki-power is extra attack. In tough fights don’t hesitate and chug Enlarge Person potion or toss a spell on him. Use glaive till enlarge person spell from someone in your team is long enough to not be annoying. Earlygame you support a pet and try not to facetank too much. All builds on this page have been generously provided with permission by InEffect. The game itself walks the player through setting up a character and then thrusts them into a world filled with dungeons and... inventory management. Can't remember what level but I took dreadful carnage. You can just go heavy mithral sorc. From level 5 you switch to longsword for life. Fire-breathing bears. If they don't like you, they can and will hit the road. Attack of Opportunity triggers:You crit - your pet hitsYour pet crits - you hitYour pet trips - you hitAny of your allies in reach crit - you and your pet hitTripped enemies get up - everyone in range hits. Bard song is appreciated, as usual. UMD is nice for shield wands, if you don’t have Alchemist in the party. Scimitars have nice synergy with magus, so here we go. Delay Poison Communal from a friendly cleric or alchemist will go a long way. Last edited by chautemoc on Apr 23, 20 6:16am has seize the moment more for himself than his party(I tend to take it on everyone by 9) so they will give him even more attacks. Haste, Resist Energy (Communal), Dispel Magic✝, Dragon’s Breath, Dimension Door, Animate Dead, Protection from Energy (Communal), Beast Shape III✝✝✝, Fire Snake, Geniekind, Angelic Aspect, Dragonkind I✝, Transformation, Sirocco, Heroism (Greater), Dragonkind II✝, Wave of Exhaustion, Firebrand, Legendary Proportions, Dragonkind III✝, Seamantle, Frightful Aspect, Vanish (Quicken), Burning Arc (Quicken), Mirror Image (Quicken), Sense Vitals (Quicken) Fireball (Quicken), Haste (Quicken), Displacement (Quicken), Dragon’s Breath (Quicken), Dimension Door (Quicken), Fire Snake (Quicken) Sirocco (Heightened) - lvl7.8.9. Tried the "Dex Scion" build for my main. Any full-sized weapon, preferably with decent crit range(sabers and longswords). Main Ki Powers are extra attack and true strike. I see that the dragon sorceror has kinda the same stuff and that can come to 70. Proof of concept build. Crane Wing/Riposte work with whatever on the current patch. Spilled some awesome sauce on saint. Has 2/3 bites per round(all of which auto-trip), has good AB, 60m mutagen, self-sustainable shield, Wings(on a tiefling! Nothing spectacular yet. Now we go through a phase where we mainly poke things with a fiery sword and almost don't use trip. ✝Can be swapped for Precise Strike for more damage from all the elements you have on your attacks by now, but I feel pushing main theme is better.✝✝Those can also be swapped for Precise Strike and Coordinated Maneuvers. All builds linked on this page have been generously provided with permission by InEffect. Wis draining stuff will be spooky, though. Just get your fast pet out there and kite stuff around those. Has Decent Dazzling and Shatter, 50 buffed AB in top gear + Arcane accuracy should you need it. Keep a staff on you just in case. I decided more skills on a rogue, bit more str so you don’t suffer as much from weight early, and extra cast of shield are worth 2 cha. This build is a melee hybrid druid that has good melee attack and damage, powerful AOE evocation spells, and an animal companion that can assist with off-tanking, flanking, and additional melee damage. If taking human: 7/18/13/10/7/19. You can use Echolocation from party Alchemist instead. That is the most damage you can squeeze out of AT. Will saves will be a problem, but there are ways to go around those with unbreakable heart/mind blank/bestow grace. Pretty low-maintenance build. Yeah, Im kinda confused about the dex scion bloodline wording there. I don't know if you can take the rogue's finesse training for a weapon you're not proficient with, but accomplished sneak attacker wasn't showing up as a selectable feat for me (or, if it did, it was way down at the bottom of the list under the "thumbs down" options and I didn't see it).